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SILVIA Core 3.1 - System Architecture

Version: 3.1


Table of Contents

  1. The Behavior-Based Execution Model
  2. LIVE Pipeline: Listen-Infer-Validate-Execute
  3. Behavior Anatomy & Lifecycle
  4. Multi-Agent Coordination Patterns
  5. Trigger Mechanisms: Event-Driven, Scripted, and Inference-Based
  6. Audit Trail Architecture
  7. Extended API Ecosystem

The Behavior-Based Execution Model

SILVIA Core's architecture centers on behaviors as the fundamental unit of intelligence. Unlike traditional AI systems that produce raw outputs (text, classifications, predictions), SILVIA produces structured, validated, auditable actions through behavior execution.

What is a Behavior?

A behavior is a self-contained decision-action unit consisting of:

  1. Absorbers (Input Patterns) - What triggers this behavior
  2. Validators (Security & Preconditions) - What must be true for execution
  3. Exuders (Output Templates) - What this behavior produces
  4. Scripts (Procedural Logic) - What code executes during this behavior
  5. Metadata (Group, Name, Security Level, Priority) - How this behavior is classified and controlled
┌─────────────────────────────────────────────────────────────┐
│                       BEHAVIOR: "TargetAcquisition"         │
├─────────────────────────────────────────────────────────────┤
│ GROUP:         weapons_control                              │
│ SECURITY:      Level 5 (Operator clearance required)        │
│ PRIORITY:      High                                         │
├─────────────────────────────────────────────────────────────┤
│ ABSORBER 1:    "target at [coordinates]"                    │
│ ABSORBER 2:    "engage target [designation]"                │
├─────────────────────────────────────────────────────────────┤
│ VALIDATOR:     User security level >= 5                     │
│                Target within authorized engagement zone     │
│                Weapon system status = armed                 │
├─────────────────────────────────────────────────────────────┤
│ EXUDER:        "Target acquired: [designation]              │
│                 Range: [distance], Bearing: [angle]"        │
├─────────────────────────────────────────────────────────────┤
│ SCRIPT:        UpdateTargetingSystem([coordinates]);        │
│                LogEngagementDecision([designation]);        │
│                BroadcastToCoordinators("target_acquired");  │
└─────────────────────────────────────────────────────────────┘

Why Behaviors, Not Direct Neural Outputs?

Traditional ML Pipeline:

Input → Neural Network → Raw Output → Hope It's Correct

Problem: No validation, no security, no auditability, no control

SILVIA Behavior Pipeline:

Input → Pattern Match → Behavior Selection → Security Validation → 
Controlled Execution → Audited Output

Guarantee: Every action is authorized, logged, and traceable

This architectural decision enables:

  • Predictable Execution: Same input + same brain state = same behavior selection
  • Security Enforcement: Behaviors execute only if user has clearance
  • Audit Compliance: Every behavior execution is logged with full context
  • Maintainability: Update behaviors without recompiling system code
  • Composability: Behaviors can trigger other behaviors, creating complex decision trees

LIVE Pipeline: Listen-Infer-Validate-Execute

Every interaction with SILVIA Core follows the LIVE pipeline, a four-stage process that guarantees secure, auditable, deterministic execution.

Stage 1: LISTEN (Input Processing & Conceptualization)

Objective: Transform raw input into a conceptual representation

Process:

  1. Input Reception: Receive text, sensor data, or API call
  2. Tokenization: Break input into atomic concepts (words, values, symbols)
  3. Conceptualization: Map tokens to internal concept IDs using atom dictionary
  4. Context Integration: Combine current input with conversation context
  5. Stopword Filtering: Remove low-information concepts (configurable)

Output: Concept array representing the semantic content of input

Example:

csharp
Input: "engage target at 35.2N 120.5W"

Tokenization:
["engage", "target", "at", "35.2N", "120.5W"]

Conceptualization (internal IDs):
[1247, 3982, 89, 5003, 5004]

Context Integration (with previous 3 turns):
Previous: [user said "radar contact"], [AI said "tracking"]
Current:  [1247, 3982, 89, 5003, 5004]
Combined: [2193, 4472, 1247, 3982, 89, 5003, 5004]

Stage 2: INFER (Behavior Matching & Selection)

Objective: Identify which behavior(s) best match the conceptual input

Process:

  1. Absorber Matching: Compare input concepts against all behavior absorbers
  2. Weight Calculation: Compute match quality (0.0-1.0) for each absorber
  3. Wildcard Handling: Process * (any concept) and _ (any single concept) patterns
  4. Contextual Boosting: Adjust weights based on conversation history
  5. Ranking: Sort behaviors by match weight, breaking ties with priority
  6. Threshold Filtering: Discard behaviors below minimum match threshold

Matching Algorithm:

For each behavior B:
  For each absorber A in B:
    matched_concepts = 0
    total_concepts = length(A.concepts)
    
    For each concept C in A:
      If C is wildcard:
        matched_concepts += wildcard_weight
      Else if C in input_concepts:
        matched_concepts += 1
    
    match_weight = matched_concepts / total_concepts
    
    If match_weight >= threshold:
      Add (B, match_weight) to candidates

Sort candidates by weight descending
Return top N candidates

Output: Ranked list of candidate behaviors with match scores

Example:

csharp
Input concepts: [1247, 3982, 89, 5003, 5004]
                ("engage", "target", "at", "35.2N", "120.5W")

Candidate Behaviors:
1. TargetAcquisition    - Weight: 0.95 (exact match on "engage target at [coords]")
2. RadarQuery           - Weight: 0.73 (partial match on "target at")
3. GeneralAcknowledgment- Weight: 0.45 (wildcard match on any input)

Selected: TargetAcquisition (highest weight above threshold)

Stage 3: VALIDATE (Security & Precondition Checks)

Objective: Ensure selected behavior is authorized and safe to execute

Process:

  1. User Clearance Check: user.security_level >= behavior.security_level
  2. Behavior Enabled Check: Behavior group is active (not disabled)
  3. Precondition Evaluation: Run any script-based validators
  4. Resource Availability: Verify required APIs/sensors are available
  5. Rate Limiting: Check if behavior executed too recently (anti-spam)

Security Model:

SECURITY LEVELS (0-255):
  0-50:   Public (any user can execute)
  51-100: Operator (trained personnel only)
  101-150: Supervisor (elevated privileges)
  151-200: Administrator (system control)
  201-255: Root (unrestricted access)

ENFORCEMENT POINT:
Before behavior execution, validate:
  if (user.clearance < behavior.security) {
    LogSecurityViolation(user, behavior);
    RejectExecution();
    return "Insufficient clearance";
  }

Critical Architectural Guarantee:
Jump methods (SetJump, SetJumpToGroup, SetBypassResponse) REQUEST behavior execution but do NOT bypass security validation. Even if a script calls SetJump("weapons_control", "FireMissile", 1.0f), the behavior will NOT execute unless the current user has clearance >= the FireMissile security level. Security validation happens at execution time, not suggestion time.

Output: PASS (proceed to execute) or FAIL (reject with audit log)

Example:

csharp
Behavior: TargetAcquisition
Security Level: 5 (Operator)

User: "john_doe"
Clearance: 3 (Observer)

Validation Result: FAIL
Reason: "User clearance (3) below required level (5)"

Audit Log Entry:
{
  timestamp: "2025-11-18T14:32:17.442Z",
  event: "SECURITY_VIOLATION",
  user: "john_doe",
  clearance: 3,
  behavior: "TargetAcquisition",
  required_clearance: 5,
  input: "engage target at 35.2N 120.5W",
  result: "REJECTED"
}

Stage 4: EXECUTE (Controlled Action with Audit)

Objective: Perform the authorized action and log everything

Process:

  1. Pre-Execution Audit: Log behavior ID, input, user, timestamp (microsecond precision)
  2. Exuder Selection: Choose response template (random selection from variations if multiple)
  3. Variable Substitution: Replace placeholders with runtime values
  4. Script Execution: Run C# scripts (if present) with full API access
  5. Output Generation: Produce text, voice, socket data, behavior data
  6. Post-Execution Events: Trigger side effects (variable updates, sensor broadcasts)
  7. Post-Execution Audit: Log outputs, execution time, resource usage

Execution Context:

csharp
class BehaviorExecutionContext {
  SilviaCore core;              // Access to all APIs
  SilviaBrain brain;            // Access to knowledge base
  string[] input_concepts;      // What triggered this behavior
  Dictionary<string,object> vars; // Current variable state
  
  // Available to scripts:
  string GetVariable(string name);
  void SetVariable(string name, string value);
  void BroadcastEvent(string eventName, string data);
  void LogMessage(string message);
  string CallExternalAPI(string url, string payload);
  // ... and 100+ other API methods
}

Output: Multi-modal outputs (text, voice, data) + audit trail entry

Example:

csharp
Behavior: TargetAcquisition
Input: "engage target at 35.2N 120.5W"

Execution Sequence:
1. Pre-Audit: Log behavior invocation
2. Exuder Selection: "Target acquired: [designation] Range: [distance]..."
3. Variable Substitution:
   [designation] → "T-47" (from radar data)
   [distance] → "2.3 km" (computed from coordinates)
4. Script Execution:
   UpdateTargetingSystem(35.2, -120.5);
   LogEngagementDecision("T-47");
   BroadcastToCoordinators("target_acquired", {id:"T-47", coords:[35.2,-120.5]});
5. Output Generation:
   Text: "Target acquired: T-47. Range: 2.3 km, Bearing: 045°"
   Voice: Same text for TTS
   Data: {target_id:"T-47", range_km:2.3, bearing_deg:45}
6. Post-Events:
   $_last_target = "T-47"
   $_engagement_status = "target_acquired"
7. Post-Audit: Log outputs, execution time (347 microseconds)

Audit Log Entry:
{
  timestamp: "2025-11-18T14:32:17.000347Z",
  event: "BEHAVIOR_EXECUTED",
  behavior_id: 1247,
  behavior_name: "TargetAcquisition",
  group: "weapons_control",
  user: "operator_alpha",
  clearance: 5,
  input_concepts: [1247, 3982, 89, 5003, 5004],
  match_weight: 0.95,
  execution_time_us: 347,
  outputs: {
    text: "Target acquired: T-47. Range: 2.3 km, Bearing: 045°",
    data: "{\"target_id\":\"T-47\",\"range_km\":2.3,\"bearing_deg\":45}"
  },
  variables_changed: ["$_last_target", "$_engagement_status"],
  coordinator_broadcasts: ["target_acquired"]
}

Behavior Anatomy & Lifecycle

Behavior Authoring: Expert Text Format

Behaviors are authored in Expert Text, a human-readable format that compiles to bytecode. This enables domain experts (not just programmers) to create AI logic.

Example Expert Text:

[weapons_control TargetAcquisition]
@SECURITY 5
@PRIORITY high

# This behavior handles target acquisition requests from operators
# It validates coordinates and updates the targeting system

< engage target at * *
< target * bearing * range *
< lock target *

> Target acquired: [target_designation]
> Range: [range_km] km, Bearing: [bearing_deg]°
> Awaiting engagement authorization

@SCRIPT
// Get coordinates from input
string coords = GetConceptValue(3, 4); // positions 3,4 in input
double lat = ParseLatitude(coords);
double lon = ParseLongitude(coords);

// Validate engagement zone
if (!IsWithinAuthorizedZone(lat, lon)) {
  SetVariable("$_error", "Target outside authorized engagement zone");
  return "ABORT";
}

// Update targeting system
UpdateTargetingSystem(lat, lon);
string targetId = GenerateTargetID();
SetVariable("$_last_target", targetId);

// Notify other systems
BroadcastToCoordinators("target_acquired", $"{{\"id\":\"{targetId}\",\"lat\":{lat},\"lon\":{lon}}}");

LogEngagementDecision(targetId, lat, lon);
return "SUCCESS";
@ENDSCRIPT

Compilation Process:

  1. Parse: Extract absorbers, exuders, metadata, scripts
  2. Conceptualize: Convert text patterns to concept ID arrays
  3. Script Compilation: Use Roslyn to compile C# scripts to native code
  4. Bytecode Generation: Serialize to compact binary format
  5. Brain File Creation: Package all behaviors into .sil brain file

At Runtime:

  • Brain file loaded into memory
  • Behaviors indexed by group/name/security level
  • Scripts remain compiled—no interpretation overhead

Behavior Groups & Hierarchical Organization

Behaviors are organized into groups for management and security control:

weapons_control/
  ├─ TargetAcquisition
  ├─ FireControl
  ├─ SafetyOverride
  └─ WeaponStatus

navigation/
  ├─ SetWaypoint
  ├─ PlotCourse
  ├─ ObstacleAvoidance
  └─ EmergencyReturn

communication/
  ├─ SendMessage
  ├─ BroadcastAlert
  └─ RequestSupport

Group Operations:

  • Enable/Disable: Turn entire groups on/off at runtime
  • Security Inheritance: Groups can have base security levels
  • Subgroups: Hierarchical organization (e.g., weapons_control/missiles, weapons_control/guns)
  • Bulk Management: Load/unload/merge groups independently

Use Case:
Disable weapons_control group during maintenance mode. All weapon-related behaviors become unavailable without restarting the system.


Behavior Lifecycle States

CREATED → Brain file loaded, behavior parsed

ENABLED → Group active, behavior available for matching

MATCHED → Input triggered this behavior (inference stage)

VALIDATED → Security checks passed (validation stage)

EXECUTING → Script running, outputs being generated

COMPLETED → Execution finished, outputs delivered

AUDITED → Log entry written, state synchronized

State Transitions:

  • CREATED → ENABLED: Happens at brain load or group enable
  • ENABLED → MATCHED: Triggered by inference engine on input
  • MATCHED → VALIDATED: Passes security and precondition checks
  • VALIDATED → EXECUTING: Execution engine takes control
  • EXECUTING → COMPLETED: Script finishes, outputs generated
  • COMPLETED → AUDITED: Audit trail entry written

Failure Points:

  • MATCHED → FAILED_VALIDATION: Security check failed, audit logged
  • EXECUTING → FAILED_EXECUTION: Script threw exception, error logged

Multi-Agent Coordination Patterns

SILVIA Core supports distributed AI architectures through multi-agent coordination, where multiple cores work together as specialized agents.

Architecture: Independent Cores with Event-Based Communication

┌───────────────┐      ┌───────────────┐      ┌───────────────┐
│  Vision Core  │      │ Decision Core │      │  Control Core │
│               │      │               │      │               │
│ - Image proc  │      │ - Planning    │      │ - Actuators   │
│ - Object det  │      │ - Strategy    │      │ - Servo ctrl  │
│ - Tracking    │      │ - Validation  │      │ - Safety mon  │
└──────┬────────┘      └──────┬────────┘      └──────┬────────┘
       │                      │                      │
       │  obstacle_detected   │  execute_maneuver    │
       └──────────────────────┼──────────────────────┘
                   ▲          │          ▲
                   │          │          │
              Coordinator Sensors (Event Bus)
                   │          │          │
       ┌───────────┴──────────┴──────────┴───────────┐
       │         Publish/Subscribe Events            │
       │  - Typed messages with serialized data      │
       │  - Async delivery with delivery guarantees  │
       │  - Audit-logged for full traceability       │
       └─────────────────────────────────────────────┘

Coordinator Sensors: The Event Bus

Coordinator sensors are the inter-core communication mechanism. Each core can:

  • Broadcast events: Publish typed messages with arbitrary data
  • Subscribe to events: Register behaviors that trigger on specific event types
  • Query state: Ask other cores about their current status

Coordinator Sensor API:

csharp
// Core A: Broadcast an event
core.ApiSensors().BroadcastToCoordinators("obstacle_detected", 
  "{\"type\":\"wall\",\"distance_m\":2.5,\"bearing_deg\":315}");

// Core B: Subscribe with a behavior
[sensor_fusion ObstacleHandler]
@COORDINATOR_EVENT obstacle_detected

< *  # Triggered by coordinator event, not user input

> Obstacle detected: [obstacle_type] at [distance]m
> Adjusting course to avoid collision

@SCRIPT
// Parse event data
var eventData = GetCoordinatorEventData();
var obstacle = JsonDeserialize<Obstacle>(eventData);

// Update local state
SetVariable("$_obstacle_bearing", obstacle.bearing_deg.ToString());
SetVariable("$_obstacle_distance", obstacle.distance_m.ToString());

// Trigger avoidance maneuver
BroadcastToCoordinators("execute_maneuver", 
  $"{{\"type\":\"avoidance\",\"direction\":{(obstacle.bearing_deg + 90) % 360}}}");

LogObstacleEvent(obstacle);
@ENDSCRIPT

Coordination Patterns

Pattern 1: Sensor Fusion

Multiple cores collect different sensor data, one core fuses it for decision-making.

Lidar Core → "lidar_scan" → 
Radar Core → "radar_ping" → Fusion Core → Decision
Camera Core → "image_frame" →

Fusion Core Behavior:

csharp
[sensor_fusion CombinedEnvironment]
@COORDINATOR_EVENT lidar_scan
@COORDINATOR_EVENT radar_ping  
@COORDINATOR_EVENT image_frame

< *

@SCRIPT
// Collect all sensor data within 100ms window
var lidar = WaitForEvent("lidar_scan", timeout_ms: 100);
var radar = WaitForEvent("radar_ping", timeout_ms: 100);
var camera = WaitForEvent("image_frame", timeout_ms: 100);

// Fuse into unified environment model
var environment = FuseSensorData(lidar, radar, camera);

// Broadcast fused result
BroadcastToCoordinators("environment_update", 
  JsonSerialize(environment));
@ENDSCRIPT

Pattern 2: Hierarchical Decision Making

High-level strategic core directs multiple low-level tactical cores.

   Strategic Core (plans mission)

   "execute_phase_2"

   ┌────┴────┬──────────┐
   ↓         ↓          ↓
Tactical A  Tactical B  Tactical C
(formation) (scouting) (logistics)

Strategic Core:

csharp
BroadcastToCoordinators("execute_phase_2", 
  "{\"formation\":\"wedge\",\"speed\":15,\"destination\":[35.2,-120.5]}");

Tactical Cores: Each receives event, executes specialized role independently.


Pattern 3: Consensus-Based Validation

Multiple cores vote on a decision before execution.

Proposal Core → "propose_action" → Validator Cores (3)

                                    Vote: approve/reject

                               Execution Core (if consensus)

Validator Behavior:

csharp
[validation ActionValidator]
@COORDINATOR_EVENT propose_action

< *

@SCRIPT
var proposal = JsonDeserialize<ActionProposal>(GetCoordinatorEventData());

// Validate against local constraints
bool approved = ValidateAction(proposal);

// Cast vote
BroadcastToCoordinators("vote_cast", 
  $"{{\"proposal_id\":\"{proposal.id}\",\"vote\":\"{(approved ? "approve" : "reject")}\"}}");
@ENDSCRIPT

Pattern 4: Autonomous Swarm Coordination

Peer-to-peer coordination without central controller.

Agent 1 ←→ Agent 2 ←→ Agent 3 ←→ Agent 4
   ↕          ↕          ↕          ↕
All agents broadcast position, receive neighbors, adjust behavior

Swarm Agent Behavior:

csharp
[swarm PositionUpdate]
@TIMED_FUNCTION interval_ms: 500  // Every 500ms

< *

@SCRIPT
// Broadcast my position
var myPos = GetCurrentPosition();
BroadcastToCoordinators("agent_position", 
  $"{{\"agent_id\":\"{GetAgentID()}\",\"x\":{myPos.x},\"y\":{myPos.y}}}");

// Receive neighbor positions (last 1 second)
var neighbors = GetCoordinatorEvents("agent_position", since_ms: 1000);

// Compute formation adjustment
var adjustment = ComputeFormationAdjustment(myPos, neighbors);

// Execute movement
ExecuteMovement(adjustment);
@ENDSCRIPT

Coordinator Sensor Implementation Details

Event Message Structure:

csharp
class CoordinatorEvent {
  string event_type;           // "obstacle_detected"
  string source_core_id;       // "vision_core_01"
  long timestamp_us;           // Microsecond precision
  string payload;              // JSON serialized data
  string signature;            // HMAC for tamper detection
}

Delivery Guarantees:

  • At-least-once: Events delivered to all subscribers, retries on failure
  • Ordering: Events from single source maintain order
  • Audit logging: All events logged for forensic reconstruction

Network Resilience:

  • Cores maintain local event queues
  • Network failures don't lose events (queue persists)
  • Reconnection automatically syncs missed events

Trigger Mechanisms: Event-Driven, Scripted, and Inference-Based

SILVIA behaviors can be triggered through three distinct mechanisms, each optimized for different use cases.

Mechanism 1: Inference-Based (Traditional Input Matching)

How it works: User input → concept matching → behavior selection

Use cases:

  • Conversational AI
  • Command processing
  • Natural language interfaces

Example:

csharp
User: "set waypoint to 35N 120W"

Conceptualization: [set, waypoint, to, 35N, 120W]

Behavior Match: SetWaypoint (weight: 0.92)

Execution: Script updates navigation system

Configuration:

[navigation SetWaypoint]
< set waypoint to * *
< waypoint * *
< navigate to * *

@SCRIPT
// Extract coordinates from input
var coords = ParseCoordinates(GetInputConcepts());
UpdateWaypoint(coords.lat, coords.lon);
@ENDSCRIPT

Mechanism 2: Event-Driven (Coordinator Sensors)

How it works: External event → matching behavior triggered instantly

Use cases:

  • Sensor fusion
  • Multi-agent coordination
  • Real-time responsiveness

Example:

csharp
Vision Core: BroadcastToCoordinators("obstacle_detected", {...})

Control Core: Receives event, triggers ObstacleHandler behavior

Execution: Script adjusts course immediately

Configuration:

csharp
[sensor_fusion ObstacleHandler]
@COORDINATOR_EVENT obstacle_detected  # <- Event trigger

< *  # No input matching needed

@SCRIPT
var data = GetCoordinatorEventData();
ExecuteAvoidanceManeuver(data);
@ENDSCRIPT

Advantages:

  • Zero latency: No inference delay, event directly triggers behavior
  • Decoupled systems: Cores don't need to know about each other
  • Scalable: Add more cores without reconfiguring existing ones

Mechanism 3: Scripted (Timed Functions & Programmatic Triggers)

How it works: Timer expires or API call directly invokes behavior

Use cases:

  • Periodic tasks (sensor polling, health checks)
  • Scheduled operations (maintenance windows)
  • Programmatic control (jump to specific behavior)

Example A: Timed Function

csharp
[monitoring SystemHealthCheck]
@TIMED_FUNCTION interval_ms: 5000  # Every 5 seconds

< *  # No input needed

@SCRIPT
var cpuUsage = GetCPUUsage();
var memUsage = GetMemoryUsage();
var diskUsage = GetDiskUsage();

if (cpuUsage > 80 || memUsage > 90 || diskUsage > 95) {
  BroadcastToCoordinators("health_warning", 
    $"{{\"cpu\":{cpuUsage},\"mem\":{memUsage},\"disk\":{diskUsage}}}");
  LogHealthWarning();
}

SetVariable("$_cpu_usage", cpuUsage.ToString());
SetVariable("$_mem_usage", memUsage.ToString());
@ENDSCRIPT

Example B: Programmatic Jump

csharp
// From another behavior's script:
if (emergencyDetected) {
  // Request jump to emergency behavior
  core.ApiBrain().SetJump("safety", "EmergencyShutdown", 1.0f);
  // NOTE: Still subject to security validation!
}

Example C: Fixed Update Loop (Unity/Physics Integration)

csharp
// Register physics callback
core.AddFixedUpdateCallback((deltaTime) => {
  // Called every physics frame (e.g., 50Hz)
  core.ApiBrain().SetJump("physics", "UpdateRigidbodies", 1.0f);
});

Combining Trigger Mechanisms

Behaviors can respond to multiple trigger types simultaneously:

csharp
[weapons_control TargetTracking]
@COORDINATOR_EVENT radar_contact      # Event trigger
@TIMED_FUNCTION interval_ms: 100      # Timed trigger (10Hz)

< track target *                      # Also inference-based

@SCRIPT
// This behavior runs:
// 1. When radar_contact event received
// 2. Every 100ms (timed function)
// 3. When user says "track target X"

var target = GetCurrentTarget();
if (target != null) {
  UpdateTrackingDisplay(target);
  BroadcastToCoordinators("tracking_update", SerializeTarget(target));
}
@ENDSCRIPT

Audit Trail Architecture

Every action, decision, and state change in SILVIA Core is logged with cryptographic signing for tamper-evident audit trails.

Audit Log Structure

Entry Format:

csharp
class AuditLogEntry {
  // Temporal
  long timestamp_us;              // Microsecond precision (epoch time)
  long sequence_number;           // Monotonically increasing ID
  
  // Event Classification
  string event_type;              // BEHAVIOR_EXECUTED, SECURITY_VIOLATION, etc.
  string category;                // execution, security, system, network
  
  // Actor Information
  string user_id;                 // Who triggered this
  int user_clearance;             // User's security level
  string core_id;                 // Which SILVIA core
  
  // Behavior Details
  int behavior_id;                // Behavior that executed
  string behavior_name;           // Human-readable name
  string behavior_group;          // Group classification
  int behavior_security;          // Required security level
  
  // Input Context
  int[] input_concepts;           // Conceptualized input
  string input_text;              // Original text (if applicable)
  double match_weight;            // How well behavior matched
  
  // Execution Results
  string result;                  // SUCCESS, FAILED, REJECTED
  long execution_time_us;         // Microseconds to execute
  string[] outputs;               // What was produced
  string error_message;           // If failed, why
  
  // State Changes
  string[] variables_changed;     // Which variables modified
  string[] events_broadcast;      // Which coordinator events sent
  
  // Cryptographic Integrity
  string signature;               // HMAC-SHA256 signature
  string previous_entry_hash;     // Hash of previous log entry (blockchain-style)
}

Cryptographic Signing Process

Per-Instance Key Generation:

csharp
On core initialization:
1. Generate random 256-bit key (per-instance, per-session)
2. Store in protected memory (not persisted to disk)
3. Use for HMAC signing all audit entries

Key rotation:
- New key generated on core restart
- Old key included in final log entry for verification

Entry Signing:

csharp
For each audit entry:
1. Serialize entry fields to canonical form
2. Compute HMAC-SHA256(canonical_form, instance_key)
3. Store signature in entry
4. Compute SHA256(entire_entry) as "previous_entry_hash" for next entry

Result: Blockchain-style chain where tampering with any entry breaks the chain

Verification:

csharp
To verify audit trail integrity:
1. Start with first entry
2. For each entry:
   a. Verify HMAC signature matches computed signature
   b. Verify previous_entry_hash matches hash of previous entry
   c. Verify timestamp is monotonically increasing
3. If any check failstamper detected

Chain breaks indicate:
- Unauthorized modification of log entries
- Deletion of log entries
- Insertion of fake log entries

Event Types & Categories

Execution Events:

  • BEHAVIOR_EXECUTED - Normal behavior invocation and completion
  • BEHAVIOR_FAILED - Behavior script threw exception
  • BEHAVIOR_TIMEOUT - Execution exceeded time limit

Security Events:

  • SECURITY_VIOLATION - User attempted unauthorized behavior
  • CLEARANCE_INSUFFICIENT - Failed security level check
  • GROUP_DISABLED - Attempted to execute disabled group behavior

System Events:

  • CORE_STARTED - SILVIA core initialized
  • CORE_SHUTDOWN - SILVIA core terminated
  • BRAIN_LOADED - Brain file loaded/reloaded
  • VARIABLE_SET - System variable modified

Network Events:

  • COORDINATOR_BROADCAST - Event sent to other cores
  • COORDINATOR_RECEIVED - Event received from other core
  • API_CALL - External API invoked from script

Audit Trail Storage & Retrieval

Storage Options:

1. In-Memory Buffer (Real-Time)

csharp
core.SetAuditBufferSize(10000);  // Keep last 10K entries in RAM
var recentLogs = core.GetAuditBuffer();

2. File-Based (Long-Term)

csharp
core.SetAuditLogPath("logs/audit_{timestamp}.log");
// Automatically rotates files at size limit or time interval

3. Database Integration (Enterprise)

csharp
core.SetAuditDatabase("Server=sql.local;Database=silvia_audit;...");
// Entries streamed to SQL Server, PostgreSQL, or MongoDB

Retrieval API:

csharp
// Query by time range
var logs = core.GetAuditLogs(
  startTime: DateTime.Parse("2025-11-18 14:00:00"),
  endTime: DateTime.Parse("2025-11-18 15:00:00")
);

// Query by event type
var violations = core.GetAuditLogs(
  eventType: "SECURITY_VIOLATION"
);

// Query by user
var userActions = core.GetAuditLogs(
  userId: "operator_alpha"
);

// Verify integrity
bool intact = core.VerifyAuditChain(logs);
if (!intact) {
  LogCriticalAlert("Audit trail tampered!");
}

Forensic Reconstruction

Audit logs enable complete system state reconstruction:

Scenario: Autonomous vehicle incident at 14:32:17

Reconstruction Process:

  1. Extract all audit logs within ±10 seconds of incident
  2. Verify cryptographic chain integrity
  3. Rebuild execution timeline:
    • What sensors reported (coordinator events)
    • What behaviors executed (behavior logs)
    • What decisions were made (output logs)
    • What security checks passed (validation logs)
  4. Identify causal chain from input to action
  5. Generate forensic report with frame-by-frame analysis

Output:

14:32:15.234 - Lidar sensor detected obstacle at 2.5m, bearing 315°
14:32:15.238 - ObstacleHandler behavior triggered (event-driven)
14:32:15.241 - Security validation: PASSED (user: system, clearance: 255)
14:32:15.243 - Script execution: ComputeAvoidanceManeuver()
14:32:15.247 - Coordinator broadcast: execute_maneuver (avoidance, direction: 45°)
14:32:15.250 - ControlCore received execute_maneuver event
14:32:15.253 - SteeringControl behavior triggered
14:32:15.256 - Security validation: PASSED (user: system, clearance: 255)
14:32:15.258 - Actuator command: SetSteeringAngle(15°)
14:32:15.261 - Vehicle initiated turn

TIMELINE: 27ms from obstacle detection to steering actuation
CAUSAL CHAIN: Sensor → Behavior → Validation → Script → Event → Control
SECURITY: All actions properly authorized
CONCLUSION: System performed as designed, no anomalies detected

Extended API Ecosystem

The behavior system is the orchestration layer that coordinates specialized functionality provided by SILVIA's extended API ecosystem. While behaviors define the what (decision logic) and when (triggers), the extended APIs provide the how (implementation).

Core API Integration Points

Behaviors interact with the extended APIs through script execution, variable access, and coordinator events. The API ecosystem includes (high-level overview):

Foundational APIs (covered in detail in previous documentation):

  • ApiCore - Core lifecycle, variable management, timed functions
  • ApiBrain - Inference engine, behavior execution, security control
  • ApiApp - Output management, command processing, TTS integration
  • ApiData - Knowledge base construction, concepts, bindings
  • ApiMem - Brain file persistence, group management
  • ApiUser - Multi-user session management, data isolation
  • ApiFeedback - Spontaneous thought generation, conversational memory

Extended APIs (detailed in separate documentation):

Machine Learning Integration:

  • ApiML - Neural network inference, model loading, tensor operations
    • Integration: Behaviors invoke ML models for classification/prediction
    • Use case: "run image classifier, then select behavior based on result"

Domain-Specific Subsystems:

  • ApiBallistics - Trajectory calculation, projectile physics, wind compensation
  • ApiLogistics - Supply chain optimization, route planning, resource allocation
  • ApiFinance - Financial modeling, risk analysis, portfolio optimization
  • ApiNavigation - Pathfinding, obstacle avoidance, map management
  • ApiComponents - Hardware abstraction, sensor drivers, actuator control
  • ApiMeshNet - Peer-to-peer networking, mesh topology, distributed state
  • ApiNavajo - Specialized encryption/communications (domain-specific)
  • ApiModding - Plugin system, dynamic behavior loading, extension framework

Sensor Integration:

  • ApiSensors - Sensor registration, coordinator events, data fusion, database support
    • Integration: Behaviors subscribe to sensor events, process readings
    • Use case: "when temperature sensor exceeds threshold, trigger cooling behavior"
    • SQL query execution, connection pooling, transaction management
    • Integration: Behaviors query databases for real-time data lookups
    • Use case: "get customer history from database before responding"

How Behaviors Orchestrate APIs

Pattern 1: Direct API Invocation

csharp
[weapons_control BallisticCalculation]
< calculate trajectory for * at * meters

@SCRIPT
// Behavior calls ApiBallistics for physics computation
double angle = ParseAngle(GetConcept(3));
double distance = ParseDouble(GetConcept(5));

var trajectory = core.ApiBallistics().ComputeTrajectory(
  angle: angle,
  distance: distance,
  wind_speed: GetWindSpeed(),
  projectile_mass: 5.0
);

SetVariable("$_trajectory_data", JsonSerialize(trajectory));
BroadcastToCoordinators("trajectory_computed", SerializeTrajectory(trajectory));
@ENDSCRIPT

Pattern 2: ML Model Integration

csharp
[vision ObjectClassification]
@COORDINATOR_EVENT image_captured

@SCRIPT
// Get image data from event
var imageData = GetCoordinatorEventData();

// Invoke ML model through ApiML
var classification = core.ApiML().RunInference(
  model: "yolov8_detection",
  input: imageData
);

// Select behavior based on classification
if (classification.label == "person") {
  core.ApiBrain().SetJump("safety", "PersonDetected", 1.0f);
} else if (classification.label == "vehicle") {
  core.ApiBrain().SetJump("tracking", "VehicleTracking", 1.0f);
}
@ENDSCRIPT

Pattern 3: Database-Driven Decision Making

csharp
[customer_service PersonalizedResponse]
< help with order *

@SCRIPT
// Query customer history from database
var db = core.ApiSensors().GetSensor("masterDB");
string customerId = GetVariable("$_user_id");

var query = $"SELECT * FROM orders WHERE customer_id = '{customerId}' ORDER BY date DESC LIMIT 5";
var orders = db.ExecuteQuery(query);

// Customize response based on data
string response;
if (orders.Count > 0) {
  var latestOrder = orders[0];
  response = $"I see your recent order #{latestOrder.id} for {latestOrder.product}. ";
  
  if (latestOrder.status == "shipped") {
    response += "It's currently in transit, expected delivery in 2-3 days.";
  } else if (latestOrder.status == "processing") {
    response += "It's being prepared for shipment.";
  }
} else {
  response = "I don't see any recent orders. Would you like to browse our catalog?";
}

core.ApiApp().SetTextOutput(response);
@ENDSCRIPT

Pattern 4: Multi-API Coordination

csharp
[autonomous_navigation WaypointNavigation]
@TIMED_FUNCTION interval_ms: 100  # 10Hz update rate

@SCRIPT
// 1. Get current position from sensors
var gpsData = core.ApiSensors().GetSensorReading("gps");
var currentPos = ParsePosition(gpsData);

// 2. Get target waypoint from database
var waypoint = core.ApiSensors().ExecuteDatabaseQuery("SELECT * FROM waypoints WHERE status = 'active' LIMIT 1")[0];
var targetPos = new Position(waypoint.lat, waypoint.lon);

// 3. Compute path using ApiNavigation
var path = core.ApiNavigation().ComputePath(currentPos, targetPos, obstacles: GetObstacleMap());

// 4. Execute first path segment through ApiComponents
if (path.segments.Count > 0) {
  var nextSegment = path.segments[0];
  core.ApiComponents().SetMotorSpeed("left", nextSegment.leftSpeed);
  core.ApiComponents().SetMotorSpeed("right", nextSegment.rightSpeed);
}

// 5. Broadcast progress to coordinator network
BroadcastToCoordinators("nav_update", JsonSerialize(new {
  position = currentPos,
  target = targetPos,
  distance_remaining = nav.CalculateDistance(currentPos, targetPos)
}));
@ENDSCRIPT

Architectural Benefits

By separating orchestration (behaviors) from implementation (APIs), SILVIA achieves:

  1. Modularity: Swap API implementations without changing behaviors
  2. Testability: Mock APIs for behavior testing in isolation
  3. Reusability: Same APIs used across different behavior contexts
  4. Performance: APIs optimized in native code, behaviors remain high-level
  5. Security: APIs enforce their own security boundaries independent of behaviors
  6. Scalability: Add new APIs without modifying core behavior engine

The behavior system is the conductor. The extended APIs are the orchestra.


Summary: Architecture for Production AI

SILVIA Core's architecture delivers on five critical requirements for production-deployed AI:

1. Determinism - LIVE pipeline guarantees same input + same state = same output
2. Security - Multi-layer validation with cryptographic audit trails
3. Scalability - Multi-agent coordination enables distributed workloads
4. Flexibility - Three trigger mechanisms cover all operational patterns
5. Maintainability - Behavior-based orchestration with extended API integration

This architecture transforms AI from advisory suggestions to validated, auditable, production-critical execution.


© Copyright Cognitive Code Corp. 2007-2026

SILVIA is a registered Trademark of Cognitive Code Corp.

SILVIA is a registered Trademark of Cognitive Code Corp.