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Source files: 4 | Classes: 33 | Methods: 3 | Enums: 0


GTOS.Logistics ​

ABCAnalysisResult ​

readonly struct

ABC analysis result for inventory item

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

AnnualUsageValue ​

readonly float

Classification ​

readonly ABCClass

CumulativePercentage ​

readonly float

ItemPercentage ​

readonly float

DeliveryPerformance ​

readonly struct

Delivery performance metrics

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

DamageRate ​

readonly float

OnTimeRate ​

readonly float

PerfectOrderRate ​

readonly float

ReturnRate ​

readonly float

EOQResult ​

readonly struct

Economic Order Quantity calculation result

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

AnnualOrderFrequency ​

readonly float

EconomicOrderQuantity ​

readonly float

OptimalOrderCost ​

readonly float

TimesBetweenOrders ​

readonly float

FacilityLocation ​

readonly struct

Network facility location result

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

Latitude ​

readonly float

Longitude ​

readonly float

ServiceRadius ​

readonly float

TotalWeightedDistance ​

readonly float

FleetMetrics ​

readonly struct

Fleet performance metrics

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

CO2Emissions ​

readonly float

FleetUtilization ​

readonly float

FuelConsumption ​

readonly float

PayloadEfficiency ​

readonly float

ForecastResult ​

readonly struct

Demand forecast result

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

ForecastedDemand ​

readonly float

ForecastError ​

readonly float

MeanAbsoluteDeviation ​

readonly float

Pattern ​

readonly DemandPattern

GeoCoords ​

readonly struct

Geographic coordinates (WGS84)

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

Altitude ​

readonly float

Latitude ​

readonly float

Longitude ​

readonly float

InventoryMetrics ​

readonly struct

Inventory performance metrics

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

CarryingCost ​

readonly float

DaysOnHand ​

readonly float

FillRate ​

readonly float

StockoutRate ​

readonly float

TurnoverRatio ​

readonly float

LandedCost ​

readonly struct

Total landed cost breakdown

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

DutiesAndTariffs ​

readonly float

FreightCost ​

readonly float

Insurance ​

readonly float

OtherFees ​

readonly float

ProductCost ​

readonly float

TotalLandedCost ​

readonly float

LogisticsConfig ​

static class

Logistics configuration parameters for optimization algorithms.
Provides runtime-tunable values for transport speeds, costs, risk scores, and thresholds.

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

AirTransportCost ​

static float

AirTransportSpeed ​

static float

DefaultTransportSpeed ​

static float

MultimodalTransportCost ​

static float

PipelineTransportCost ​

static float

PipelineTransportSpeed ​

static float

RailTransportCost ​

static float

RailTransportSpeed ​

static float

RoadTransportCost ​

static float

RoadTransportSpeed ​

static float

SeaTransportCost ​

static float

SeaTransportSpeed ​

static float

LogisticsNetworks ​

static class

Logistics networks for supply chain optimization.
All networks compose atomic calculations from LogisticsCoreAtomics.

Source: LogisticsNetworks.cs

Methods ​

ValidateRouteOptimizationInputs ​

ValidationResult ValidateRouteOptimizationInputs ( float[] inputs )

Validate route optimization inputs

Operations ​

static class

Logistics atomic calculations - zero-allocation, deterministic operations.
All methods operate on primitives for MIL-SPEC performance.
Thread-safe and deterministic for real-time supply chain optimization.

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

EARTH_RADIUS_KM ​

const float

Earth radius in kilometers for Haversine calculations

PI ​

const float

Pi to high precision

Methods ​

Distance2D ​

float Distance2D ( float x1, float y1, float x2, float y2 )

Calculate 2D Euclidean distance between two points
X coordinate of point 1
Y coordinate of point 1
X coordinate of point 2
Y coordinate of point 2
Distance in same units as input

PalletLoadResult ​

readonly struct

Pallet loading result

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

BoxesPerLayer ​

readonly int

Layers ​

readonly int

TotalBoxes ​

readonly int

VolumeUtilization ​

readonly float

WeightUtilization ​

readonly float

ReorderPointResult ​

readonly struct

Reorder point calculation result

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

LeadTimeDemand ​

readonly float

ReorderPoint ​

readonly float

SafetyStock ​

readonly float

ServiceLevel ​

readonly float

RouteSegment ​

readonly struct

Route segment for multi-modal transport

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

Distance ​

readonly float

Mode ​

readonly TransportMode

RiskFactor ​

readonly float

StorageMetrics ​

readonly struct

Warehouse storage metrics

Source: LogisticsCoreAtomics.cs

Constants and Fields ​

AccessibilityScore ​

readonly float

CubeUtilization ​

readonly float

StorageDensity ​

readonly float

GTOS.Logistics.Behaviours ​

LogisticsBehaviours ​

static class

GTOS brain integration for Logistics domain.
Provides behavior triggers, real-time monitoring, alerting, and autonomous decision-making.
<para>PURPOSE:</para>
<para>This class bridges the gap between pure calculation (LogisticsCoreAtomics) and intelligent behavior (GTOS brain).
It monitors logistics operations in real-time, detects anomalies, triggers alerts, and enables autonomous responses.</para>
<para>ARCHITECTURE:</para>
<list type="bullet">
<item>LogisticsCoreAtomics: Pure calculations (in/out, zero allocation)</item>
<item>LogisticsNetworks: Workflow compositions of atomics</item>
<item>LogisticsBehaviours: GTOS integration and intelligent behavior</item>
<item>LogisticsExecutionEngine: Domain execution coordinator</item>
</list>
<para>TRIGGER CONDITIONS:</para>
<para>Behaviors are triggered when monitored metrics cross thresholds or patterns emerge:</para>
<list type="number">
<item>Inventory: Stock below reorder point, stockout risk, excess inventory</item>
<item>Performance: Delivery late, perfect order rate drops, damage rate spikes</item>
<item>Health: System error rate elevated, response time degraded, memory critical</item>
<item>Risk: Supply chain risk elevated, route blocked, supplier unreliable</item>
<item>Fleet: Vehicle utilization low, fuel consumption anomaly, maintenance due</item>
<item>Financial: Cost-to-serve exceeds threshold, cash conversion cycle elongated</item>
</list>

Source: LogisticsBehaviours.cs

Methods ​

MonitorInventoryReorderTrigger ​

bool MonitorInventoryReorderTrigger ( float currentStock, float reorderPoint, float safetyStock )

Monitors inventory levels and triggers reorder behavior when stock drops below reorder point.
<para>WHEN TO USE:</para>
<para>Run continuously for all active SKUs to prevent stockouts. Typically executed every hour or in real-time for critical items.</para>
<para>TRIGGER CONDITION:</para>
<para>Triggers when: CurrentStock ≤ ReorderPoint</para>
<para>BEHAVIOR:</para>
<list type="number">
<item>Calculate EOQ and reorder point from LogisticsCoreAtomics</item>
<item>Check current stock level vs reorder point</item>
<item>If below reorder point: Generate purchase requisition</item>
<item>Escalate to urgent if stock critically low (<50% of safety stock)</item>
<item>Notify procurement team via GTOS message system</item>
</list>
<para>EXAMPLE:</para>

// Monitor Widget inventory (current stock: 520 units, reorder point: 585 units)
bool shouldReorder = MonitorInventoryReorderTrigger(520, 585, 123);
// Returns: true (below reorder point by 65 units)
// Action: Generate PO for EOQ quantity (775 units)

Current inventory on-hand (units)
Calculated reorder point (units)
Safety stock buffer (units)
True if reorder behavior should trigger, false otherwise

GTOS.Logistics.Execution ​

ABCXYZClassificationInputs ​

struct

ABC-XYZ inventory classification inputs - value and variability segmentation

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

AnnualDemand ​

float

DemandCoV ​

float

UnitCost ​

float

CostToServeInputs ​

struct

Cost-to-serve analysis inputs - landed cost, freight, demurrage, surcharges

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

BaseFreightRate ​

float

CustomsFees ​

float

DailyRate ​

float

DemurrageDays ​

int

DistanceKm ​

float

FreightCost ​

float

FuelPricePerLiter ​

float

InsuranceCost ​

float

ProductCost ​

float

TariffDuty ​

float

TotalRevenue ​

float

WeightKg ​

float

DeliveryPerformanceInputs ​

struct

Delivery performance inputs - on-time rate, perfect order rate, damage/return rates

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

CorrectOrders ​

int

DamagedItems ​

int

OnTimeDeliveries ​

int

PerfectOrders ​

int

ReturnedOrders ​

int

TotalDeliveries ​

int

TotalItems ​

int

TotalOrders ​

int

DemandForecastingInputs ​

struct

Demand forecasting inputs - moving average, exponential smoothing, accuracy tracking

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

ActualDemand ​

float

ForecastDemand ​

float

HistoricalDemand ​

float[]

PeriodCount ​

int

SmoothingAlpha ​

float

FleetPerformanceInputs ​

struct

Fleet performance inputs - utilization, payload, fuel, emissions, costs

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

ActiveHours ​

float

ActualWeightKg ​

float

AvailableHours ​

float

EmissionFactorKgPerL ​

float

FuelConsumptionPerVehicle ​

float

MaintenanceCost ​

float

MaxWeightKg ​

float

OperatingCost ​

float

VehicleCount ​

int

InventoryOptimizationInputs ​

struct

Inventory optimization inputs - EOQ, safety stock, reorder point, KPIs

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

AnnualDemand ​

float

AverageDailyDemand ​

float

AverageInventoryUnits ​

float

AverageInventoryValue ​

float

CarryingRatePercent ​

float

CostOfGoodsSold ​

float

DemandStdDev ​

float

HoldingCostPerUnit ​

float

LeadTimeDays ​

float

OrderCost ​

float

OrdersFulfilled ​

int

ServiceLevel ​

float

TotalOrders ​

int

UnitCost ​

float

LoadOptimization3DInputs ​

struct

3D load optimization inputs - pallet/container loading with stability

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

BoxHeightCm ​

float

BoxLengthCm ​

float

BoxWeightKg ​

float

BoxWidthCm ​

float

CargoVolumeCubicMeters ​

float

CargoWeightKg ​

float

MaxWeightKg ​

float

PalletHeightCm ​

float

PalletLengthCm ​

float

PalletWidthCm ​

float

LogisticsExecutionEngine ​

static class

Logistics domain execution engine.
Orchestrates all 15 production logistics networks with zero allocation.

Source: LogisticsExecutionEngine.cs

MultiModalTransportationInputs ​

struct

Multi-modal transportation inputs - truck, rail, ship, air legs

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

AirDistanceKm ​

float

RailDistanceKm ​

float

ShipDistanceKm ​

float

TruckDistanceKm ​

float

WeightKg ​

float

NetworkOptimizationInputs ​

struct

Network optimization inputs - facility location, center of gravity, service radius

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

FacilityCapacity ​

float

FacilityFixedCost ​

float

FacilityLatitude ​

double

FacilityLongitude ​

double

FacilityVariableCost ​

float

LocationCount ​

int

TotalDemandUnits ​

float

TotalTransportationCost ​

float

TotalWeightKg ​

float

OrderToCashCycleInputs ​

struct

Order-to-cash cycle inputs - DSO, cash conversion cycle, working capital

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

AccountsReceivable ​

float

AnnualRevenue ​

float

DailyCOGS ​

float

InventoryValue ​

float

InvoiceDate ​

long

OrderDate ​

long

PaymentDate ​

long

ShipDate ​

long

RiskAssessmentInputs ​

struct

Supply chain risk assessment inputs - route risk, supplier reliability, resilience

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

AlternativeRouteCount ​

int

AlternativeSupplierCount ​

int

DemandVolatility ​

float

GeopoliticalRisk ​

float

InfrastructureRisk ​

float

LeadTimeVariability ​

float

WeatherRisk ​

float

RouteOptimizationInputs ​

struct

Route optimization inputs - single origin-destination route analysis

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

BaseFuelRatePer100km ​

float

EmissionFactorKgPerL ​

float

Latitude1 ​

double

Latitude2 ​

double

Longitude1 ​

double

Longitude2 ​

double

MaxPayloadKg ​

float

RiskFactor ​

float

TransportMode ​

int

WeightKg ​

float

SystemHealthInputs ​

struct

System health inputs - error rates, response time, memory usage

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

AverageResponseTimeMs ​

float

FailedOperations ​

int

MemoryUsageMB ​

float

SuccessfulOperations ​

int

TotalOperations ​

int

VehicleRoutingProblemInputs ​

struct

Vehicle Routing Problem (VRP) inputs - TSP with time windows

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

StopCount ​

int

StopLatitudes ​

double[]

StopLongitudes ​

double[]

TimeWindowEnds ​

float[]

TimeWindowStarts ​

float[]

VehicleCapacity ​

float

WarehouseOperationsInputs ​

struct

Warehouse operations inputs - picking, storage density, cube utilization

Source: LogisticsExecutionEngine.cs

Constants and Fields ​

HoursWorked ​

float

ItemCount ​

int

ItemsVolume ​

float

LinesPicked ​

int

TotalStorageVolume ​

float

VolumeCubicMeters ​

float

X1 ​

float

X2 ​

float

Y1 ​

float

Y2 ​

float


Generated from GTOS Savants source -- 2026-03-22

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