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Source files: 9 | Classes: 43 | Methods: 5 | Enums: 0


GTOS.UNLOCK

AlphaValue

struct

Alpha value - numerical representation of a word (A=1, B=2, ..., Z=26).
Foundation for cluster identification and mathematical constant emergence.

Source: UNLOCKCoreAtomics.cs

Constants and Fields

AlphaTotal

int

GlyphCount

int

GlyphSequence

UNLOCKGlyph[]

Word

string

CollapseResult

struct

Result struct for collapse operation (replaces out parameter).
Contains the manifest/latent split and success status.

Source: UNLOCKInformationPrimitives.cs

Constants and Fields

Split

ManifestLatentSplit

Success

int

CymaticsResonance

struct

Cymatics resonance - frequency mapping for glyph (Hz).
Represents standing wave pattern in physical medium.
TODO: Populate with empirical cymatics frequency measurements.

Source: UNLOCKCoreAtomics.cs

Constants and Fields

Amplitude

float

FrequencyHz

float

Glyph

UNLOCKGlyph

WaveformPattern

string

DynamicSequence

struct

Dynamic sequence - energetic flow through a word's glyph sequence.
Example: "LOVE" = LIGHT → CIRCLE → VIBRATE → ENERGY

Source: UNLOCKCoreAtomics.cs

Constants and Fields

ImperativeSequence

string[]

ProcedureSequence

string[]

ProcessSequence

string[]

SequenceLength

int

Word

string

InformationManifestationOperations

static class

Operations for the 36/18 information manifestation system.
All functions are pure, deterministic, and thread-safe.

Source: UNLOCKInformationPrimitives.cs

Constants and Fields

CENTER_OF_GRAVITY

const int

CONSERVATION_EPSILON

const float

DIMENSIONAL_FACTOR

const int

LATENT_THRESHOLD

const int

MANIFEST_THRESHOLD

const int

SEED_VALUE

const int

TETRAHEDRAL_THROUGHPUT

const float

TOTAL_INFORMATION

const float

TOTAL_STATES

const int

VELOCITY_CONSTANT

const float

InformationState36

struct

Fundamental 36-state information container.
Based on the complete alphanumeric glyph set (A-Z, 0-9 = 36 symbols).
At manifestation threshold (18), information splits 50/50 into observable and latent states.

Source: UNLOCKInformationPrimitives.cs

Constants and Fields

ManifestationLevel

int

TotalState_00

float

TotalState_06

float

TotalState_12

float

TotalState_18

float

TotalState_24

float

TotalState_30

float

LetterCombination

struct

Letter combination - two-letter energetic modifier (TR, RT, LK, KL, MN, NM, LR, RL).
Exhibits commutative properties with complementary/oppositional dynamics.

Source: UNLOCKCoreAtomics.cs

Constants and Fields

EnergeticMeaning

string

IsReversalPair

bool

Letter1

char

Letter2

char

ReversalMeaning

string

MagicSquare6x6

struct

6×6 magic square grid for 36-state information organization.
Every row, column, and diagonal sums to 111 (velocity constant).
This enforces information conservation through geometry.

Source: UNLOCKInformationPrimitives.cs

Constants and Fields

Cell_00

float

Cell_10

float

Cell_20

float

Cell_30

float

Cell_40

float

Cell_50

float

IsValid

int

MagicSquareResult

struct

Result struct for magic square creation (replaces out parameter).
Contains the magic square and success status.

Source: UNLOCKInformationPrimitives.cs

Constants and Fields

Square

MagicSquare6x6

Success

int

ManifestLatentSplit

struct

18 manifest (observable) states + 18 latent (hidden) states.
This is the fundamental 50/50 split at the manifestation threshold.
Manifest: particle-like, localized, observable (position, matter, present)
Latent: wave-like, distributed, potential (momentum, field, future)

Source: UNLOCKInformationPrimitives.cs

Constants and Fields

ConservationSum

float

IsValid

int

Latent_00

float

Latent_06

float

Latent_12

float

Manifest_00

float

Manifest_06

float

Manifest_12

float

PhononSignature

struct

Phonon signature - quantized sound vibration in atomic lattice.
Links UNLOCK glyphs to atomic composite standing wave patterns.
TODO: Integrate with AtomicCompositeDataset for isotope resonance analysis.

Source: UNLOCKCoreAtomics.cs

Constants and Fields

Glyph

UNLOCKGlyph

LatticeMode

string

PhononEnergyEv

float

WavevectorInvNm

float

ReconstructionResult

struct

Result struct for reconstruction operation (replaces out parameter).
Contains the reconstructed 36-state information and success status.

Source: UNLOCKInformationPrimitives.cs

Constants and Fields

State

InformationState36

Success

int

SuffixOperator

struct

Suffix operator - energetic modifier applied to base word.
Examples: ER (striving), EST (essence), ING (active generation), TION (unit integration).

Source: UNLOCKCoreAtomics.cs

Constants and Fields

EnergeticMeaning

string

Function

string

Suffix

string

TetrahedralFlowResult

struct

Result struct for tetrahedral flow creation (replaces out parameter).
Contains the tetrahedral flow structure and success status.

Source: UNLOCKInformationPrimitives.cs

Constants and Fields

Flow

TetrahedralInformationFlow

Success

int

TetrahedralInformationFlow

struct

Tetrahedral information flow structure.
4 vertices, 6 edges, information flows at velocity 111 along each edge.
Total throughput = 6 × 111 = 666
Dimensional reduction: 6+6+6 = 18 (manifestation threshold)

Source: UNLOCKInformationPrimitives.cs

Constants and Fields

EdgeAB_Flow

float

EdgeBC_Flow

float

IsBalanced

int

TotalThroughput

float

VertexA

GTVector3

UniversalCluster

struct

Universal constant cluster - words sharing identical alpha values.
Example: EACH CONTINUUM = SPACE + TIME + LIGHT = 147

Source: UNLOCKCoreAtomics.cs

Constants and Fields

ClusterValue

int

CommonDynamic

string

PhysicalSignificance

string

WordCount

int

Words

string[]

UNLOCKCoreAtomics

static class

UNLOCK Core Atomics - Linguistic energetic calculations.
MIL-SPEC compliant: Zero allocation, struct-based, self-documenting.
Foundation for reality manipulation through linguistic energy patterns.

Source: UNLOCKCoreAtomics.cs

Methods

GetGlyphDynamics

UNLOCKDynamics GetGlyphDynamics ( UNLOCKGlyph glyph )

Get UNLOCK dynamics for a glyph.
Returns the three-aspect energetic operation (Imperative, Procedure, Process).

UNLOCKDynamics

struct

UNLOCK glyph dynamics - three aspects of energetic operation.
Imperative: What it commands (conceptual)
Procedure: What it does (action)
Process: What it becomes (ongoing state)

Source: UNLOCKCoreAtomics.cs

Constants and Fields

Glyph

UNLOCKGlyph

Imperative

string

PhoneticName

string

Procedure

string

Process

string

GTOS.UNLOCK.EquilibratorFields

EquilibratorField

struct

Source: EquilibratorFieldDatabase.cs

Constants and Fields

CoupledNodes

LatticeNode[]

CouplingStrength

double

FieldName

string

ForceCharacter

ForceType

ForceDirection

GTVector3

ForceMagnitude

double

Geometry

PhiLockPattern

InformationBits

int

PhaseCoherence

double

PhaseRelationship[]

PhiLockStrength

double

PrimaryLetter

char

QFactor

double

RelaxationTime

double

ResonanceFrequency

double

ShannonEntropy

double

StabilityThreshold

double

Type

EquilibriumType

UNLOCKValue

int

EquilibratorFieldCore

static class

EQUILIBRATOR FIELD CORE MATHEMATICS
Phase-locked resonance fields in tetrahedral lattice substrate.
RIGOROUS PHYSICS:
- Coupled harmonic oscillators (standard physics)
- Phase-locked loops (RF engineering)
- Resonance theory (acoustics, quantum mechanics)
- Golden ratio geometry (mathematical constant φ = 1.618...)
NO MYSTICISM - Everything is measurable and testable.
Author: Randy Blain, Cognitive Code Corporation
Date: October 2025
Classification: Proprietary - Patent Pending

Source: EquilibratorFieldCore.cs

Constants and Fields

FINE_STRUCTURE

const double

PHI

const double

PHI_INVERSE

const double

PHI_SQUARED

const double

TWO_PI

const double

EquilibratorFieldDatabase

static class

Source: EquilibratorFieldDatabase.cs

Constants and Fields

FIELD_E_ENERGY

static EquilibratorField

FIELD_G_GENERATE

static EquilibratorField

FIELD_W_WILL

static EquilibratorField

EquilibratorFieldToy

class

EQUILIBRATOR FIELD TOY
Interactive testing and tuning tool for phase-locked resonance fields.
FEATURES:
- Test individual fields (E, G, W)
- Tune resonance parameters (frequency, Q-factor, coupling)
- Visualize frequency response curves
- Simulate phase-locking dynamics
- Validate phi-lock geometry
- Export test results
Author: Randy Blain, Cognitive Code Corporation
Date: October 2025

Source: EquilibratorFieldToy.cs

LatticeNode

struct

Source: EquilibratorFieldDatabase.cs

Constants and Fields

Amplitude

double

Frequency

double

NodeType

char

Phase

double

Position

GTVector3

LatticeResonanceEngine

class

LATTICE RESONANCE ENGINE
Simulates coupled oscillator dynamics in tetrahedral lattice.
Implements phase-locking, resonance, and equilibration.
PHYSICS MODEL:
- Harmonic oscillators: m × d²x/dt² + γ × dx/dt + k × x = F(t)
- Coupling: F_coupling = κ × (x_neighbor - x_self)
- Phase-locking: Automatic when frequencies match
Author: Randy Blain, Cognitive Code Corporation
Date: October 2025

Source: LatticeResonanceEngine.cs

OscillatorState

struct

Source: LatticeResonanceEngine.cs

Constants and Fields

Amplitude

double

CoupledOscillatorIDs

List<int>

CouplingStrengths

List<double>

Damping

double

Displacement

double

Frequency

double

ID

int

Mass

double

Phase

double

Position

GTVector3

SpringConstant

double

Velocity

double

PhaseRelationship

struct

Source: EquilibratorFieldDatabase.cs

Constants and Fields

CouplingCoefficient

double

IsPhaseLocked

bool

Node1Index

int

Node2Index

int

PhaseOffset

double

PhiLockPattern

struct

Source: EquilibratorFieldDatabase.cs

Constants and Fields

GeometryType

string

IsGoldenRatio

bool

NodeSpacings

double[]

PhiDeviation

double

GTOS.UNLOCK.Examples

EquilibratorFieldToyExample

class

EQUILIBRATOR FIELD TOY - USAGE EXAMPLES
Demonstrates how to:
1. Load and test predefined fields (E, G, W)
2. Run individual tests (resonance, phase-locking, phi-lock, stability)
3. Run full test suite
4. Export results
Author: Randy Blain, Cognitive Code Corporation
Date: October 2025

Source: EquilibratorFieldToyExample.cs

GTOS.UNLOCK.PhonemePhysics

Operations

static class

UNLOCK Phoneme Physics - Fundamental lattice dynamics
MIL-SPEC compliant: Zero allocation, struct-based, deterministic

Source: UNLOCKPhonemePhysics.cs

Constants and Fields

LATTICE_SPACING_RATIO

const double

Lattice spacing ratio (√2 for octa-tetra)

PHONEME_BASE_VELOCITY

const double

Base phoneme velocity (111 m/s normalized)

PI

const double

Pi constant

SPEED_OF_LIGHT_M_PER_SEC

const double

Speed of light (for relativistic corrections)

Methods

CalculatePhonemeVelocity

double CalculatePhonemeVelocity ( double latticeDensityNormalized, PhonemePropagationMode mode )

Calculate phoneme velocity in lattice
Formula: v = v₀ × √(1 / lattice_density_normalized)
Physics: Phoneme velocity inversely proportional to √density
Normalized lattice density (1.0 = vacuum)
Propagation mode (longitudinal or transverse)
Phoneme velocity in m/s

PhonemeVelocityResult

struct

Phoneme velocity result for different propagation modes

Source: UNLOCKPhonemePhysics.cs

Constants and Fields

GroupVelocity_mPerSec

double

LongitudinalVelocity_mPerSec

double

PhaseVelocity_mPerSec

double

TransverseVelocity_mPerSec

double

RefractionResult

struct

Phoneme refraction result through lattice density gradient

Source: UNLOCKPhonemePhysics.cs

Constants and Fields

DensityRatio

double

IncidentAngle_deg

double

RefractedAngle_deg

double

TotalInternalReflection

bool

VelocityRatio

double

TautochroneResult

struct

Tautochrone curve result for phoneme propagation through density gradient
Path of least time where all phonemes arrive simultaneously (isochronous)

Source: UNLOCKPhonemePhysics.cs

Constants and Fields

CurveParameter_t

double

LocalDensity_kgPerM3

double

LocalVelocity_mPerSec

double

Position_X_m

double

Position_Y_m

double

PropagationTime_sec

double

GTOS.UNLOCK.ResonanceDynamics

BesselFunctions

static class

Bessel function operations for circular membrane (drumhead) dynamics.
Mathematical foundation for cymatics, morphogenetic resonance, and phoneme standing waves.

Source: UNLOCKResonanceDynamics.cs

Methods

BesselJ0

double BesselJ0 ( double x )

Calculates Bessel function of the first kind, order 0: J₀(x)
Used for radially symmetric vibration modes (no angular nodes).
Approximation valid for x in [0, 20], accuracy ~1e-7
Radial coordinate (dimensionless)
J₀(x) value
<para>DRUMHEAD PHYSICS:</para>
J₀(x) describes the fundamental radial vibration of a circular membrane.
Zero crossings define nodal circles (regions of zero displacement).
<para>UNLOCK CONNECTION:</para>
Radially symmetric phoneme propagation from tetrahedral vortex cores.
J₀ modes have perfect circular symmetry, representing pure radial phoneme flow.
<para>ZEROS (Nodal circles):</para>
First zeros: 2.4048, 5.5201, 8.6537, 11.7915...
<para>FORMULA:</para>
J₀(x) ≈ 1 - (x²/4) + (x⁴/64) - (x⁶/2304) + ... (series expansion)
<para>CYMATICS:</para>
CymaScope patterns with no angular structure are J₀,m modes.

BesselMode

struct

Bessel mode descriptor for circular membrane (drumhead) resonance.
n = number of nodal diameters (angular nodes)
m = number of nodal circles (radial nodes)

Source: UNLOCKResonanceDynamics.cs

Constants and Fields

AngularNodes_n

int

Frequency_Hz

double

IsValid

int

RadialNodes_m

int

Wavelength_m

double

EdgePhonemeState

struct

Edge phoneme propagation state for one tetrahedral edge (tether).
Represents 1D phoneme waveguide with propagation, damping, and phase delay.

Source: UNLOCKResonanceDynamics.cs

Constants and Fields

DampingCoefficient

double

Length_m

double

Phase_rad

double

PhonemeAmplitude

double

PhonemeVelocity

double

PropagationDelay_sec

double

FaceCymaticsState

struct

Triangular face cymatics state for one tetrahedral face (drumhead).
Represents 2D resonator with triangular eigenmode driven by edge phonemes.

Source: UNLOCKResonanceDynamics.cs

Constants and Fields

Amplitude

double

Area_m2

double

Frequency_Hz

double

Phase_rad

double

SideLength_m

double

TriangularMode_n

int

Operations

static class

UNLOCK Resonance Dynamics - Morphogenesis & Cymatics
MIL-SPEC compliant: Zero allocation, struct-based, deterministic

Source: UNLOCKResonanceDynamics.cs

Constants and Fields

JESUS_CAPACITOR_FREQUENCY

const double

Jesus Capacitor frequency (74 Hz)

PHI

const double

Golden ratio φ

PHONEME_BASE_VELOCITY

const double

Base phoneme velocity (111 m/s normalized)

PI

const double

Pi constant

SQRT2

const double

√2 (octahedral scaling)

SQRT3

const double

√3 (tetrahedral/hexagonal geometry)

Methods

GetMorphogeneticFrequency

double GetMorphogeneticFrequency ( MorphogeneticMode mode )

Get morphogenetic resonance frequency for a given mode
These are empirically validated Chladni/CymaScope frequencies

PhaseTimingResult

struct

Phase timing result for triple-phase excitation (Mereon Matrix trefoil)

Source: UNLOCKResonanceDynamics.cs

Constants and Fields

Amplitude1

double

Amplitude2

double

Amplitude3

double

Phase1_deg

double

Phase2_deg

double

Phase3_deg

double

RotationFrequency_Hz

double

TimeDelay1_sec

double

TimeDelay2_sec

double

TimeDelay3_sec

double

TetrahedralMode

struct

Tetrahedral resonance mode descriptor.
Eigenmode of the 3D tetrahedral cavity.

Source: UNLOCKResonanceDynamics.cs

Constants and Fields

Degeneracy

int

Frequency_Hz

double

IsValid

int

ModeIndex

int

SymmetryType

int

Wavelength_m

double

TetrahedralResonator

struct

Complete tetrahedral resonator state.
Fully coupled system: 6 edges + 4 vertices + 4 faces + volumetric core.
This is the fundamental unit cell of the octa-tetra lattice.

Source: UNLOCKResonanceDynamics.cs

Constants and Fields

CorePhonemeEnergy

double

Edge_AB

EdgePhonemeState

Edge_AC

EdgePhonemeState

Edge_AD

EdgePhonemeState

Edge_BC

EdgePhonemeState

Edge_BD

EdgePhonemeState

Edge_CD

EdgePhonemeState

EdgeLength_m

double

Face_ABC

FaceCymaticsState

Face_ABD

FaceCymaticsState

Face_ACD

FaceCymaticsState

Face_BCD

FaceCymaticsState

FundamentalFrequency_Hz

double

QFactor

double

ResonantModeIndex

int

Vertex_A

VertexVortexState

Vertex_B

VertexVortexState

Vertex_C

VertexVortexState

Vertex_D

VertexVortexState

Volume_m3

double

TetrahedralVolumetricResonance

static class

Tetrahedral volumetric resonance operations.
Complete 3D phoneme coupling: tethers → nodes → drumheads → volumetric core.
This is the fundamental physics of matter, consciousness, and morphogenesis.

Source: UNLOCKResonanceDynamics.cs

Constants and Fields

BASE_PHONEME_VELOCITY

const double

PI

const double

SQRT2

const double

SQRT3

const double

SQRT6

const double

TETRAHEDRAL_ANGLE_DEG

const double

Methods

CalculateTetrahedralVolume

double CalculateTetrahedralVolume ( double edgeLength_m )

Calculates tetrahedral volume from edge length.
V = (a³ / 6√2) for regular tetrahedron.
Edge length (meters)
Volume (m³)
<para>GEOMETRY:</para>
Regular tetrahedron: 4 vertices, 6 edges (all equal length), 4 equilateral triangular faces.
<para>FORMULA:</para>
V = a³ / (6√2) ≈ 0.1178 · a³
<para>UNLOCK:</para>
Volume determines phoneme energy storage capacity.
Larger volume = more phoneme modes = higher energy density potential.

VertexVortexState

struct

Vertex vortex state for one tetrahedral vertex (node).
Represents 0D energy concentrator with vortex coupling and phase mixing.

Source: UNLOCKResonanceDynamics.cs

Constants and Fields

EdgeCount

int

Impedance

double

IncomingPhonemeSum

double

Phase_rad

double

VortexStrength

double

VolumetricPhonemeField

struct

Volumetric phoneme field result.
Represents 3D displacement field inside tetrahedral volume.

Source: UNLOCKResonanceDynamics.cs

Constants and Fields

DisplacementAmplitude

double

EnergyDensity

double

IsResonant

int

ModeIndex

int

Phase_rad

double


Generated from GTOS Savants source -- 2026-03-22

SILVIA is a registered Trademark of Cognitive Code Corp.