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Source files: 9 | Classes: 43 | Methods: 5 | Enums: 0
GTOS.UNLOCK
AlphaValue
struct
Alpha value - numerical representation of a word (A=1, B=2, ..., Z=26).
Foundation for cluster identification and mathematical constant emergence.
Source: UNLOCKCoreAtomics.cs
Constants and Fields
AlphaTotal
int
GlyphCount
int
GlyphSequence
UNLOCKGlyph[]
Word
string
CollapseResult
struct
Result struct for collapse operation (replaces out parameter).
Contains the manifest/latent split and success status.
Source: UNLOCKInformationPrimitives.cs
Constants and Fields
Split
ManifestLatentSplit
Success
int
CymaticsResonance
struct
Cymatics resonance - frequency mapping for glyph (Hz).
Represents standing wave pattern in physical medium.
TODO: Populate with empirical cymatics frequency measurements.
Source: UNLOCKCoreAtomics.cs
Constants and Fields
Amplitude
float
FrequencyHz
float
Glyph
UNLOCKGlyph
WaveformPattern
string
DynamicSequence
struct
Dynamic sequence - energetic flow through a word's glyph sequence.
Example: "LOVE" = LIGHT → CIRCLE → VIBRATE → ENERGY
Source: UNLOCKCoreAtomics.cs
Constants and Fields
ImperativeSequence
string[]
ProcedureSequence
string[]
ProcessSequence
string[]
SequenceLength
int
Word
string
InformationManifestationOperations
static class
Operations for the 36/18 information manifestation system.
All functions are pure, deterministic, and thread-safe.
Source: UNLOCKInformationPrimitives.cs
Constants and Fields
CENTER_OF_GRAVITY
const int
CONSERVATION_EPSILON
const float
DIMENSIONAL_FACTOR
const int
LATENT_THRESHOLD
const int
MANIFEST_THRESHOLD
const int
SEED_VALUE
const int
TETRAHEDRAL_THROUGHPUT
const float
TOTAL_INFORMATION
const float
TOTAL_STATES
const int
VELOCITY_CONSTANT
const float
InformationState36
struct
Fundamental 36-state information container.
Based on the complete alphanumeric glyph set (A-Z, 0-9 = 36 symbols).
At manifestation threshold (18), information splits 50/50 into observable and latent states.
Source: UNLOCKInformationPrimitives.cs
Constants and Fields
ManifestationLevel
int
TotalState_00
float
TotalState_06
float
TotalState_12
float
TotalState_18
float
TotalState_24
float
TotalState_30
float
LetterCombination
struct
Letter combination - two-letter energetic modifier (TR, RT, LK, KL, MN, NM, LR, RL).
Exhibits commutative properties with complementary/oppositional dynamics.
Source: UNLOCKCoreAtomics.cs
Constants and Fields
EnergeticMeaning
string
IsReversalPair
bool
Letter1
char
Letter2
char
ReversalMeaning
string
MagicSquare6x6
struct
6×6 magic square grid for 36-state information organization.
Every row, column, and diagonal sums to 111 (velocity constant).
This enforces information conservation through geometry.
Source: UNLOCKInformationPrimitives.cs
Constants and Fields
Cell_00
float
Cell_10
float
Cell_20
float
Cell_30
float
Cell_40
float
Cell_50
float
IsValid
int
MagicSquareResult
struct
Result struct for magic square creation (replaces out parameter).
Contains the magic square and success status.
Source: UNLOCKInformationPrimitives.cs
Constants and Fields
Square
MagicSquare6x6
Success
int
ManifestLatentSplit
struct
18 manifest (observable) states + 18 latent (hidden) states.
This is the fundamental 50/50 split at the manifestation threshold.
Manifest: particle-like, localized, observable (position, matter, present)
Latent: wave-like, distributed, potential (momentum, field, future)
Source: UNLOCKInformationPrimitives.cs
Constants and Fields
ConservationSum
float
IsValid
int
Latent_00
float
Latent_06
float
Latent_12
float
Manifest_00
float
Manifest_06
float
Manifest_12
float
PhononSignature
struct
Phonon signature - quantized sound vibration in atomic lattice.
Links UNLOCK glyphs to atomic composite standing wave patterns.
TODO: Integrate with AtomicCompositeDataset for isotope resonance analysis.
Source: UNLOCKCoreAtomics.cs
Constants and Fields
Glyph
UNLOCKGlyph
LatticeMode
string
PhononEnergyEv
float
WavevectorInvNm
float
ReconstructionResult
struct
Result struct for reconstruction operation (replaces out parameter).
Contains the reconstructed 36-state information and success status.
Source: UNLOCKInformationPrimitives.cs
Constants and Fields
State
InformationState36
Success
int
SuffixOperator
struct
Suffix operator - energetic modifier applied to base word.
Examples: ER (striving), EST (essence), ING (active generation), TION (unit integration).
Source: UNLOCKCoreAtomics.cs
Constants and Fields
EnergeticMeaning
string
Function
string
Suffix
string
TetrahedralFlowResult
struct
Result struct for tetrahedral flow creation (replaces out parameter).
Contains the tetrahedral flow structure and success status.
Source: UNLOCKInformationPrimitives.cs
Constants and Fields
Flow
TetrahedralInformationFlow
Success
int
TetrahedralInformationFlow
struct
Tetrahedral information flow structure.
4 vertices, 6 edges, information flows at velocity 111 along each edge.
Total throughput = 6 × 111 = 666
Dimensional reduction: 6+6+6 = 18 (manifestation threshold)
Source: UNLOCKInformationPrimitives.cs
Constants and Fields
EdgeAB_Flow
float
EdgeBC_Flow
float
IsBalanced
int
TotalThroughput
float
VertexA
GTVector3
UniversalCluster
struct
Universal constant cluster - words sharing identical alpha values.
Example: EACH CONTINUUM = SPACE + TIME + LIGHT = 147
Source: UNLOCKCoreAtomics.cs
Constants and Fields
ClusterValue
int
CommonDynamic
string
PhysicalSignificance
string
WordCount
int
Words
string[]
UNLOCKCoreAtomics
static class
UNLOCK Core Atomics - Linguistic energetic calculations.
MIL-SPEC compliant: Zero allocation, struct-based, self-documenting.
Foundation for reality manipulation through linguistic energy patterns.
Source: UNLOCKCoreAtomics.cs
Methods
GetGlyphDynamics
UNLOCKDynamics GetGlyphDynamics ( UNLOCKGlyph glyph )
Get UNLOCK dynamics for a glyph.
Returns the three-aspect energetic operation (Imperative, Procedure, Process).
UNLOCKDynamics
struct
UNLOCK glyph dynamics - three aspects of energetic operation.
Imperative: What it commands (conceptual)
Procedure: What it does (action)
Process: What it becomes (ongoing state)
Source: UNLOCKCoreAtomics.cs
Constants and Fields
Glyph
UNLOCKGlyph
Imperative
string
PhoneticName
string
Procedure
string
Process
string
GTOS.UNLOCK.EquilibratorFields
EquilibratorField
struct
Source: EquilibratorFieldDatabase.cs
Constants and Fields
CoupledNodes
LatticeNode[]
CouplingStrength
double
FieldName
string
ForceCharacter
ForceType
ForceDirection
GTVector3
ForceMagnitude
double
Geometry
PhiLockPattern
InformationBits
int
PhaseCoherence
double
PhaseLinks
PhaseRelationship[]
PhiLockStrength
double
PrimaryLetter
char
QFactor
double
RelaxationTime
double
ResonanceFrequency
double
ShannonEntropy
double
StabilityThreshold
double
Type
EquilibriumType
UNLOCKValue
int
EquilibratorFieldCore
static class
EQUILIBRATOR FIELD CORE MATHEMATICS
Phase-locked resonance fields in tetrahedral lattice substrate.
RIGOROUS PHYSICS:
- Coupled harmonic oscillators (standard physics)
- Phase-locked loops (RF engineering)
- Resonance theory (acoustics, quantum mechanics)
- Golden ratio geometry (mathematical constant φ = 1.618...)
NO MYSTICISM - Everything is measurable and testable.
Author: Randy Blain, Cognitive Code Corporation
Date: October 2025
Classification: Proprietary - Patent Pending
Source: EquilibratorFieldCore.cs
Constants and Fields
FINE_STRUCTURE
const double
PHI
const double
PHI_INVERSE
const double
PHI_SQUARED
const double
TWO_PI
const double
EquilibratorFieldDatabase
static class
Source: EquilibratorFieldDatabase.cs
Constants and Fields
FIELD_E_ENERGY
static EquilibratorField
FIELD_G_GENERATE
static EquilibratorField
FIELD_W_WILL
static EquilibratorField
EquilibratorFieldToy
class
EQUILIBRATOR FIELD TOY
Interactive testing and tuning tool for phase-locked resonance fields.
FEATURES:
- Test individual fields (E, G, W)
- Tune resonance parameters (frequency, Q-factor, coupling)
- Visualize frequency response curves
- Simulate phase-locking dynamics
- Validate phi-lock geometry
- Export test results
Author: Randy Blain, Cognitive Code Corporation
Date: October 2025
Source: EquilibratorFieldToy.cs
LatticeNode
struct
Source: EquilibratorFieldDatabase.cs
Constants and Fields
Amplitude
double
Frequency
double
NodeType
char
Phase
double
Position
GTVector3
LatticeResonanceEngine
class
LATTICE RESONANCE ENGINE
Simulates coupled oscillator dynamics in tetrahedral lattice.
Implements phase-locking, resonance, and equilibration.
PHYSICS MODEL:
- Harmonic oscillators: m × d²x/dt² + γ × dx/dt + k × x = F(t)
- Coupling: F_coupling = κ × (x_neighbor - x_self)
- Phase-locking: Automatic when frequencies match
Author: Randy Blain, Cognitive Code Corporation
Date: October 2025
Source: LatticeResonanceEngine.cs
OscillatorState
struct
Source: LatticeResonanceEngine.cs
Constants and Fields
Amplitude
double
CoupledOscillatorIDs
List<int>
CouplingStrengths
List<double>
Damping
double
Displacement
double
Frequency
double
ID
int
Mass
double
Phase
double
Position
GTVector3
SpringConstant
double
Velocity
double
PhaseRelationship
struct
Source: EquilibratorFieldDatabase.cs
Constants and Fields
CouplingCoefficient
double
IsPhaseLocked
bool
Node1Index
int
Node2Index
int
PhaseOffset
double
PhiLockPattern
struct
Source: EquilibratorFieldDatabase.cs
Constants and Fields
GeometryType
string
IsGoldenRatio
bool
NodeSpacings
double[]
PhiDeviation
double
GTOS.UNLOCK.Examples
EquilibratorFieldToyExample
class
EQUILIBRATOR FIELD TOY - USAGE EXAMPLES
Demonstrates how to:
1. Load and test predefined fields (E, G, W)
2. Run individual tests (resonance, phase-locking, phi-lock, stability)
3. Run full test suite
4. Export results
Author: Randy Blain, Cognitive Code Corporation
Date: October 2025
Source: EquilibratorFieldToyExample.cs
GTOS.UNLOCK.PhonemePhysics
Operations
static class
UNLOCK Phoneme Physics - Fundamental lattice dynamics
MIL-SPEC compliant: Zero allocation, struct-based, deterministic
Source: UNLOCKPhonemePhysics.cs
Constants and Fields
LATTICE_SPACING_RATIO
const double
Lattice spacing ratio (√2 for octa-tetra)
PHONEME_BASE_VELOCITY
const double
Base phoneme velocity (111 m/s normalized)
PI
const double
Pi constant
SPEED_OF_LIGHT_M_PER_SEC
const double
Speed of light (for relativistic corrections)
Methods
CalculatePhonemeVelocity
double CalculatePhonemeVelocity ( double latticeDensityNormalized, PhonemePropagationMode mode )
Calculate phoneme velocity in lattice
Formula: v = v₀ × √(1 / lattice_density_normalized)
Physics: Phoneme velocity inversely proportional to √density
Normalized lattice density (1.0 = vacuum)
Propagation mode (longitudinal or transverse)
Phoneme velocity in m/s
PhonemeVelocityResult
struct
Phoneme velocity result for different propagation modes
Source: UNLOCKPhonemePhysics.cs
Constants and Fields
GroupVelocity_mPerSec
double
LongitudinalVelocity_mPerSec
double
PhaseVelocity_mPerSec
double
TransverseVelocity_mPerSec
double
RefractionResult
struct
Phoneme refraction result through lattice density gradient
Source: UNLOCKPhonemePhysics.cs
Constants and Fields
DensityRatio
double
IncidentAngle_deg
double
RefractedAngle_deg
double
TotalInternalReflection
bool
VelocityRatio
double
TautochroneResult
struct
Tautochrone curve result for phoneme propagation through density gradient
Path of least time where all phonemes arrive simultaneously (isochronous)
Source: UNLOCKPhonemePhysics.cs
Constants and Fields
CurveParameter_t
double
LocalDensity_kgPerM3
double
LocalVelocity_mPerSec
double
Position_X_m
double
Position_Y_m
double
PropagationTime_sec
double
GTOS.UNLOCK.ResonanceDynamics
BesselFunctions
static class
Bessel function operations for circular membrane (drumhead) dynamics.
Mathematical foundation for cymatics, morphogenetic resonance, and phoneme standing waves.
Source: UNLOCKResonanceDynamics.cs
Methods
BesselJ0
double BesselJ0 ( double x )
Calculates Bessel function of the first kind, order 0: J₀(x)
Used for radially symmetric vibration modes (no angular nodes).
Approximation valid for x in [0, 20], accuracy ~1e-7
Radial coordinate (dimensionless)
J₀(x) value
<para>DRUMHEAD PHYSICS:</para>
J₀(x) describes the fundamental radial vibration of a circular membrane.
Zero crossings define nodal circles (regions of zero displacement).
<para>UNLOCK CONNECTION:</para>
Radially symmetric phoneme propagation from tetrahedral vortex cores.
J₀ modes have perfect circular symmetry, representing pure radial phoneme flow.
<para>ZEROS (Nodal circles):</para>
First zeros: 2.4048, 5.5201, 8.6537, 11.7915...
<para>FORMULA:</para>
J₀(x) ≈ 1 - (x²/4) + (x⁴/64) - (x⁶/2304) + ... (series expansion)
<para>CYMATICS:</para>
CymaScope patterns with no angular structure are J₀,m modes.
BesselMode
struct
Bessel mode descriptor for circular membrane (drumhead) resonance.
n = number of nodal diameters (angular nodes)
m = number of nodal circles (radial nodes)
Source: UNLOCKResonanceDynamics.cs
Constants and Fields
AngularNodes_n
int
Frequency_Hz
double
IsValid
int
RadialNodes_m
int
Wavelength_m
double
EdgePhonemeState
struct
Edge phoneme propagation state for one tetrahedral edge (tether).
Represents 1D phoneme waveguide with propagation, damping, and phase delay.
Source: UNLOCKResonanceDynamics.cs
Constants and Fields
DampingCoefficient
double
Length_m
double
Phase_rad
double
PhonemeAmplitude
double
PhonemeVelocity
double
PropagationDelay_sec
double
FaceCymaticsState
struct
Triangular face cymatics state for one tetrahedral face (drumhead).
Represents 2D resonator with triangular eigenmode driven by edge phonemes.
Source: UNLOCKResonanceDynamics.cs
Constants and Fields
Amplitude
double
Area_m2
double
Frequency_Hz
double
Phase_rad
double
SideLength_m
double
TriangularMode_n
int
Operations
static class
UNLOCK Resonance Dynamics - Morphogenesis & Cymatics
MIL-SPEC compliant: Zero allocation, struct-based, deterministic
Source: UNLOCKResonanceDynamics.cs
Constants and Fields
JESUS_CAPACITOR_FREQUENCY
const double
Jesus Capacitor frequency (74 Hz)
PHI
const double
Golden ratio φ
PHONEME_BASE_VELOCITY
const double
Base phoneme velocity (111 m/s normalized)
PI
const double
Pi constant
SQRT2
const double
√2 (octahedral scaling)
SQRT3
const double
√3 (tetrahedral/hexagonal geometry)
Methods
GetMorphogeneticFrequency
double GetMorphogeneticFrequency ( MorphogeneticMode mode )
Get morphogenetic resonance frequency for a given mode
These are empirically validated Chladni/CymaScope frequencies
PhaseTimingResult
struct
Phase timing result for triple-phase excitation (Mereon Matrix trefoil)
Source: UNLOCKResonanceDynamics.cs
Constants and Fields
Amplitude1
double
Amplitude2
double
Amplitude3
double
Phase1_deg
double
Phase2_deg
double
Phase3_deg
double
RotationFrequency_Hz
double
TimeDelay1_sec
double
TimeDelay2_sec
double
TimeDelay3_sec
double
TetrahedralMode
struct
Tetrahedral resonance mode descriptor.
Eigenmode of the 3D tetrahedral cavity.
Source: UNLOCKResonanceDynamics.cs
Constants and Fields
Degeneracy
int
Frequency_Hz
double
IsValid
int
ModeIndex
int
SymmetryType
int
Wavelength_m
double
TetrahedralResonator
struct
Complete tetrahedral resonator state.
Fully coupled system: 6 edges + 4 vertices + 4 faces + volumetric core.
This is the fundamental unit cell of the octa-tetra lattice.
Source: UNLOCKResonanceDynamics.cs
Constants and Fields
CorePhonemeEnergy
double
Edge_AB
EdgePhonemeState
Edge_AC
EdgePhonemeState
Edge_AD
EdgePhonemeState
Edge_BC
EdgePhonemeState
Edge_BD
EdgePhonemeState
Edge_CD
EdgePhonemeState
EdgeLength_m
double
Face_ABC
FaceCymaticsState
Face_ABD
FaceCymaticsState
Face_ACD
FaceCymaticsState
Face_BCD
FaceCymaticsState
FundamentalFrequency_Hz
double
QFactor
double
ResonantModeIndex
int
Vertex_A
VertexVortexState
Vertex_B
VertexVortexState
Vertex_C
VertexVortexState
Vertex_D
VertexVortexState
Volume_m3
double
TetrahedralVolumetricResonance
static class
Tetrahedral volumetric resonance operations.
Complete 3D phoneme coupling: tethers → nodes → drumheads → volumetric core.
This is the fundamental physics of matter, consciousness, and morphogenesis.
Source: UNLOCKResonanceDynamics.cs
Constants and Fields
BASE_PHONEME_VELOCITY
const double
PI
const double
SQRT2
const double
SQRT3
const double
SQRT6
const double
TETRAHEDRAL_ANGLE_DEG
const double
Methods
CalculateTetrahedralVolume
double CalculateTetrahedralVolume ( double edgeLength_m )
Calculates tetrahedral volume from edge length.
V = (a³ / 6√2) for regular tetrahedron.
Edge length (meters)
Volume (m³)
<para>GEOMETRY:</para>
Regular tetrahedron: 4 vertices, 6 edges (all equal length), 4 equilateral triangular faces.
<para>FORMULA:</para>
V = a³ / (6√2) ≈ 0.1178 · a³
<para>UNLOCK:</para>
Volume determines phoneme energy storage capacity.
Larger volume = more phoneme modes = higher energy density potential.
VertexVortexState
struct
Vertex vortex state for one tetrahedral vertex (node).
Represents 0D energy concentrator with vortex coupling and phase mixing.
Source: UNLOCKResonanceDynamics.cs
Constants and Fields
EdgeCount
int
Impedance
double
IncomingPhonemeSum
double
Phase_rad
double
VortexStrength
double
VolumetricPhonemeField
struct
Volumetric phoneme field result.
Represents 3D displacement field inside tetrahedral volume.
Source: UNLOCKResonanceDynamics.cs
Constants and Fields
DisplacementAmplitude
double
EnergyDensity
double
IsResonant
int
ModeIndex
int
Phase_rad
double
Generated from GTOS Savants source -- 2026-03-22

